Allows almost any mob to be captured using a capture crate. Early access version - report any bugs you encounter.
Relocating creatures across your world becomes possible with Mob Capture. Using craftable capture crates, you can trap nearly any mob you encounter and release them wherever you choose. Build a zoo, stock a farm, or transport dangerous creatures away from your base.
Capture Mechanics
The capture crate works on most mobs you’ll encounter during exploration. Approach a creature, use the crate, and they’re contained for transport. Release them at your destination to let them roam their new home. The system keeps things simple while opening up interesting gameplay possibilities.
Practical Applications
- Farm Building - Gather passive mobs from across different biomes into a single location
- Base Defense - Remove hostile creatures from areas you want to develop
- Creature Collections - Create exhibits featuring mobs from every zone you’ve explored
- Strategic Relocation - Move useful creatures closer to where you need them
Development Status
This mod represents an early release, so expect some rough edges. The creator welcomes bug reports to help refine the capture mechanics and creature compatibility. Future updates may expand which mobs can be captured and add additional features.
About the Creator
Voidane brings experience from other modding communities with over 110,000 downloads across their projects. This expertise shows in the solid foundation Mob Capture provides despite its early version status.
Compatibility
- Hytale Version: Early Access
- License: All Rights Reserved