A multiplayer mod that adds a downed and revival system. When players take lethal damage, teammates can revive them before the timer expires.
Death doesn’t have to be instant. ReviveMe adds a downed state and revival mechanic, giving teammates a chance to save fallen players before it’s too late.
What Does This Mod Do?
When a player takes lethal damage, they enter a downed state instead of dying immediately. A timer starts counting down, and if a teammate revives them before it reaches zero, they get back up and continue playing.
How Revival Works
Getting Downed
- Player takes fatal damage
- They enter the downed state
- Cannot move while downed
- Timer begins counting down
Reviving Teammates
To revive a downed player:
- Approach the downed player
- Crouch (sneak) near them
- Hold for a few seconds
- Player is revived and can continue
If the timer expires before revival, the player dies normally.
Admin Commands
| Command | Description |
|---|---|
reviveme down <player> | Force a player into downed state |
reviveme revive <player> | Instantly revive a downed player |
Useful for testing or server events.
Planned Features
- Carry downed players to safety
- Self-revive system
- Self-eliminate option
- GPS tracking for downed teammates
- Full configuration system
Who Is This Mod For?
ReviveMe is perfect for:
- Co-op survival servers
- Team-focused multiplayer gameplay
- Servers wanting less punishing death mechanics
You might skip this if:
- You prefer hardcore death mechanics
- You play single-player only