A server plugin that automatically spreads grass blocks to adjacent dirt. Features configurable radius, cooldown, and support for all Hytale grass and dirt variants.
Dirt patches left behind after building or terraforming don’t naturally regrow grass. Grass Spreader fixes this by automatically spreading grass to adjacent dirt blocks, keeping your world looking natural.
What Does This Mod Do?
This plugin monitors grass blocks near players and spreads them to adjacent dirt every 60 seconds (configurable). It supports all Hytale grass and dirt variants, ensuring proper type matching.
Supported Block Types
Grass Variants
- Soil_Grass (normal)
- Soil_Grass_Burnt
- Soil_Grass_Cold
- Soil_Grass_Deep
- Soil_Grass_Full
- Soil_Grass_Wet
- Soil_Grass_Sunny
- Soil_Grass_Dry
- Soil_Needles
Dirt Variants
- Soil_Dirt
- Soil_Dirt_Cold
- Soil_Dirt_Burnt
- Soil_Dirt_Dry
Spreading Logic
- Type matching — Cold Grass spreads to Cold Dirt
- Horizontal spread — Checks 4 adjacent blocks
- Vertical spread — Also checks blocks above and below
- Light requirement — Only spreads when no solid block is above
Configuration Commands
All commands use /grassspreader as the base prefix:
| Command | Description |
|---|---|
/grassspreader radiusx set <n> | Set horizontal check radius (default: 30) |
/grassspreader radiusy set <n> | Set vertical check radius (default: 20) |
/grassspreader cooldown set <s> | Set spread interval in seconds (default: 60) |
/grassspreader maxChecksPerPlayer set <n> | Limit checks per player (default: 10000) |
Add reset instead of a value to restore defaults.
Who Is This Mod For?
Grass Spreader is perfect for:
- Server admins wanting natural terrain recovery
- Builders who dislike permanent dirt patches
- Anyone wanting more dynamic world behavior
You might skip this if:
- You prefer static terrain
- You’re concerned about server performance with many players