HytaleKit
HyDifficulty

HyDifficulty

by ThisQ

gameplayutility

A server plugin that adds customizable difficulty levels to Hytale. Scale player damage, player health, and mob damage separately for Normal, Intermediate, and Hard modes.

Want a more challenging survival experience? HyDifficulty adds customizable difficulty levels that scale player stats and mob damage, making Hytale as easy or punishing as you prefer.

What Does This Mod Do?

This server-side plugin introduces three difficulty levels with separate multipliers for player damage, player health, and mob damage. Server admins can customize all values through the configuration file.

Default Difficulty Levels

DifficultyPlayer DamagePlayer HealthMob DamageDescription
Normal100%100%100%Standard experience
Intermediate85%90%125%Moderate challenge
Hard70%75%150%For experienced survivors

Higher difficulties make players weaker while mobs hit harder.

Commands

CommandDescription
/hydifficultyView plugin status and active multipliers
/difficultyView current difficulty level
/difficulty --level=HARDSet difficulty (NORMAL, INTERMEDIATE, HARD)
/difficulty --helpShow command help

Configuration

Admins can customize all multipliers in config.json:

  • Player damage multiplier
  • Player health multiplier
  • Mob damage multiplier
  • Debug mode toggle

Settings persist across server restarts, and existing config files auto-migrate to new formats.

Who Is This Mod For?

HyDifficulty is perfect for:

  • Servers wanting adjustable challenge levels
  • Players who find vanilla too easy
  • Admins who want granular balance control

You might skip this if:

  • You prefer the default game balance
  • You’re playing single-player only