A server plugin that adds customizable difficulty levels to Hytale. Scale player damage, player health, and mob damage separately for Normal, Intermediate, and Hard modes.
Want a more challenging survival experience? HyDifficulty adds customizable difficulty levels that scale player stats and mob damage, making Hytale as easy or punishing as you prefer.
What Does This Mod Do?
This server-side plugin introduces three difficulty levels with separate multipliers for player damage, player health, and mob damage. Server admins can customize all values through the configuration file.
Default Difficulty Levels
| Difficulty | Player Damage | Player Health | Mob Damage | Description |
|---|---|---|---|---|
| Normal | 100% | 100% | 100% | Standard experience |
| Intermediate | 85% | 90% | 125% | Moderate challenge |
| Hard | 70% | 75% | 150% | For experienced survivors |
Higher difficulties make players weaker while mobs hit harder.
Commands
| Command | Description |
|---|---|
/hydifficulty | View plugin status and active multipliers |
/difficulty | View current difficulty level |
/difficulty --level=HARD | Set difficulty (NORMAL, INTERMEDIATE, HARD) |
/difficulty --help | Show command help |
Configuration
Admins can customize all multipliers in config.json:
- Player damage multiplier
- Player health multiplier
- Mob damage multiplier
- Debug mode toggle
Settings persist across server restarts, and existing config files auto-migrate to new formats.
Who Is This Mod For?
HyDifficulty is perfect for:
- Servers wanting adjustable challenge levels
- Players who find vanilla too easy
- Admins who want granular balance control
You might skip this if:
- You prefer the default game balance
- You’re playing single-player only